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Up and Alignment of Outside Views On Multiple Monitors
Turning a knob on an instrument cluster certainly beats mouse clicks on a computer display. But in my opinion the biggest step towards immersion in a simulation is the increase of the Field of View (FoV). Seeing more of the simulated outside world has several positive effects:
Multi-monitor Setups There are several different ways of setting up multiple monitor outside views. Some are for commercial purposes and financially out of reach for humble cockpit builders. But others are rather easy to set up. Here are tree solutions that I have tried successfully:
Physical and displayed Field of Vision (or: how to get the perfect outside view) There is a difference between the physical FoV for your monitor and the FoV that Flight Simulator displays. The physical FoV is defined by the distance between pilot and monitor, and by monitor size. Even a 31" monster monitor might only produce a physical FoV of 5 degrees, if you sit 5 meters away from it. As another extreme, a tiny 14" monitor could produce a huge 120 degrees FoV, if you just get close enough. Compare the monitor to a window: The closer you get to it, the more of the outside world becomes visible. Flight Simulator, on the other hand does not know the size of your monitor or your distance from it. The portion of the outside world displayed by FS is simply defined by the zoom setting. Usually, FS uses a default zoom factor of 1. On a single 3:4 monitor that produces a wide angle image with a FoV of around 55 degrees, independent of monitor size. The trick is to find out the actual, physical FoV of your cockpit setup and than adjust the zoom setting inside FS accordingly. Here is how to do it:
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Tip In FS9, panning with the coolie hat of the joystick in the 2D cockpit only works after the following line has been inserted into the fs9.cfg file (make a backup first!): Locate this section: [CONTROLS] Then add the line PAN_IN_COCKPIT_MODE=1
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